"Find love for nature's creatures, and that part of one's soul awakens the best in us."

-Maya Windriver
 

Matron druid of the forest and spirit guide, Maya absolves herself from any interaction within the political world of mortals. She has dedicated herself and her purpose to the preservation and conservation of the forest and natural world of Havokk. Communicating with nature on a direct level, she speaks with animals, and after requesting their assistance, may summon and empower nature's champions. Maya defends the lands of Havokk fiercely and continues to defend the realm with the full forces of nature at her side.

 

Maya is young for what she is capable of, regarding her abilities. She does not have a menacing or outward-threatening appearance, though she is known for her intensity when defending nature's agents. She is usually found in the company of her familiars or close friend and trainer, Trini. Trini and Maya teach Havokk's wildlife ways to escape traps, protect themselves, and defend each other. Maya has found a few Mortals that she trusts to spend her personal time with, and for Brenwillow to also trust them determines whether she interacts with that individual at all. Socially, she is a bit timid but opens up when she feels safe or supported.

 

Maya left the traditional world in favor of a more natural path in her early youth when she found that even as a small child, she was able to commune with the creatures of the forest. When Maya was a small child, she was led to a wellspring hidden within a waterfall by the creatures of the forest. The animals sensed her good nature, and there she met the wise ancient spirit guardian Brenwillow, one of the first creations of Kritikos. Brenwillow sensed her benevolent spirit and love for the living beings of Havokk and bestowed her with the ability to commune with nature itself.

 

As she grew, her powers expanded, allowing her to not only control the wildlife and natural elements around her, but also that she was able to commune with the living Spirits of Nature. Dedicating herself to protecting the lives she feels cannot protect themselves from the greed and corruption of mortals, Maya has become a legend amongst the common folk of Havokk, having been known to assist in healing animals and mortals who seek to do good.

 

Maya has long dedicated herself to the study of Nexxusite and chaotic energy. She fears what effects the Nexxusite formations have on the land and wildlife. Though she has never felt outwardly threatened by the Ytaxians and is accepted amongst them, she is convinced there is a larger hand waiting to be played. Over time, she has observed the effects of the Nexxusite on the creatures of the forest, and she is determined to stop her realm and these innocent lives from being taken.

Maya Windriver, Shaman of Havokk - Card Information

Card Name:

  • Maya Windriver, Shaman of Havokk

Card Type/Subtype:

  • Neutral Hero Character / Mortal Druid

Card Stats:

  • 14 ATK
  • 16 AC
  • 4 DMG
  • 25 HP
  • 10 Vigor
  • 16 Spirit
  • 16 Empathy

Rank / Card #:

  • 4 / #134

EXP Value:

  • 10

Art:

  • Dahlia Wilder

Card Effect:

Action: Heal 2 damage from each Familiar character you control.
Ongoing: Familiars you control get +2 HP. Each Familiar character you control gets +1 ATK for each other Familiar character you control, to a max of +5.
Ongoing: At the end of your turn, place the top Familiar character card in your discard pile at the bottom of your deck.

Maya - Campaign Format Information

Campaign Format Stats:

  • Maya gets +3 to all types of checks involving Familiars that are friendly to your party. Maya can use the Communicate/Speak Skill with Familiars.

  • Whenever Maya uses an ability that heals or removes a status effect or condition from a Familiar, she gets +3 to her total check.

  • Maya may make attempts to communicate with Havokk itself for guidance, and the Lore Master determines what information is extracted from this ability. To use this ability, Maya uses an action and makes a Spirit check, and adds a Fate check 1. Depending on the total, the Lore Master may choose the following:

    • 0-9: A general “sense” of direction is provided, but otherwise nothing that is of any significant use to Maya.

    • 10-19: Havokk responds with a direct effect on Maya, providing a confirmed path or guided direction to her desires. If Maya asks a question, the Lore Master may decide what information related to the inquiry is provided, but no direct or exact answers are provided in most cases.

    • 20+: The Lore Master answers or provides specific direction to Maya. The exact information being communicated to Maya is still up to the Lore Master (so as not to spoil or reveal story information before intended).

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Alignment:

  • Neutral

Factions:

  • Coalition of Unified Havokk
  • Defenders of the Sovereign Leaf
  • Templar Order

Size:

  • Medium

Movement Value:

  • 6

Species:

  • Mortal

Age:

  • Approximately 23 years.

Height:

  • Roughly 1.75 Meters (5 feet)

Weight:

  • 49.895 kilograms (110 lbs.)

Possible Items / Equipment Known:

  • Arcane Deflectors
  • Pushing Stones
  • Wand of Chaos
  • Divine Soul Urn
  • Healer’s Vestments
  • Lantern of Revealing
  • Amulet of Health
  • Full Plate
  • Hunting Spear
  • Ring of Animal Communion
  • Ring of Regeneration
  • Shadowstep Slippers
  • The Enchanter’s Plate

Possible Skills Known:

  • Speak/Communicate
  • Listen
  • Diplomacy/Reason
  • Intimidate/Threaten
  • Performance
  • Search
  • Animal Handling
  • Arcana
  • Heightened-Sense Dodge
  • Keen Senses
  • Omni-Spellcaster
  • One with Nature
  • Survival Skill

Possible Spellcraft Known:

  • Disperse Energy
  • Hardening Skin
  • Temporal Gate
  • Clairvoyance
  • Heroic Valor
  • Protection Runes
  • Arcane Armor
  • Aura of Vitality
  • Banish Curses
  • Blizzard
  • Conjured Spellshield
  • Counter Magic
  • Defense of the Land
  • Essence Gathering
  • Fortification Aura
  • Guidance
  • Heroic Push
  • Heroic Shockwave
  • Mage Missile
  • Mass Drowsiness
  • Mass Healing
  • Meditation Technique
  • Overwhelming Force
  • Tide of Fangs and Claws
  • Tranquil Summons
  • True Healing
  • Ytaxian Growth
  • Warcaster

Maya Windriver, Shaman of Havokk – [Familiar Build]

  • This build synergizes around Maya's main talent, empowering Familiars. By requesting the aid of the living beings of Havokk, Maya can go from being a powerful mage on her own to the leader of a powerful battalion if provoked.


Example: Encounter against a Hero enemy – Maya Windriver, Shaman of Havokk, Protector of Nature, and Spirit Guide.

  • You find Maya, her companion Trini, and Brenwillow the Earth Spirit in a forest clearing, practicing their skills and training together. She welcomes you and asks if you’ll assist her in testing her newfound capabilities. Suddenly, you find yourself surrounded by her Familiars and a grin on her face.
     
  • Hero deck: 60-card Hero deck.
    • 1 Maya Windriver, Shaman of Havokk
    • 1 Brenwillow, Earth Spirit
    • 3 Black Cat
    • 3 Nexxusite Wolf
    • 3 Forest Chimera
    • 3 Mookaloo
    • 2 Trini the Trainer
    • 3 Hunting Hawk
    • 2 Sacrificial Vessel
    • 1 Lantern of Revealing
    • 2 Uutu’s Boon of Life
    • 1 Phantasmal Nexxusite Plate
    • 2 Ring of Animal Communion
    • 2 Ring of Regeneration
    • 3 Aura of Vitality
    • 3 Defense of the Land
    • 2 Essence Gathering
    • 3 Fortification Aura
    • 2 Mage Missile
    • 3 Tide of Fangs and Claws
    • 2 Tranquil Summons
    • 2 True Healing
    • 3 Animal Handling
    • 3 Spontaneous Growth
    • 3 Gift of Vitality
    • 2 One With Nature

Maya Windriver, Shaman of Havokk – [Chosen Familiar Build]

  • The Chosen Familiar Build focuses on one centric familiar (Brenwillow, Earth Spirit) and a small pack of supporting characters. This is for the playstyle of Maya and one specific familiar.


Example: Encounter against a Hero enemy – Maya Windriver, Shaman of Havokk and Brenwillow, Earth Spirit. Defenders of Nature.

  • Maya and her chosen familiar, Brenwillow, have located you and now descend upon you and your party. Having been marked as an enemy of Havokk, she confronts you with the full force of Nature’s forces.
     

  • Hero deck: 60-card Hero deck.
    • 1 Maya Windriver, Shaman of Havokk

    • 1 Brenwillow, Earth Spirit
    • 3 Forest Chimera
    • 1 Trini the Trainer
    • 3 Ytaxian Growth
    • 2 Wand of Chaos
    • 2 Hardening Skin
    • 1 Protection Runes
    • 1 Sanctified Grounds
    • 1 The Enchanter’s Plate
    • 1 Phantasmal Nexxusite Plate
    • 2 Ring of Animal Communion
    • 2 Ring of Regeneration
    • 1 Annihilate
    • 1 Arcane Armor
    • 3 Aura of Vitality
    • 3 Conjured Spellshield
    • 2 Essence Gathering
    • 2 Heroic Push
    • 2 Heroic Shockwave
    • 3 Mage Missile
    • 2 True Healing
    • 3 Tide of Fangs and Claws
    • 2 Temporal Gate
    • 2 Warcaster
    • 3 Animal Handling
    • 2 Arcana
    • 3 One With Nature
    • 2 Survival Skills
    • 3 Cunning Evasion